VST plug-ins are instruments and effects from third party manufacturers which can be installed and used in Live. VST2 plug-ins use the.dll file extension. VST3 plug-ins use the.vst3 file extension. How to install and activate VST plug-ins on Windows. Under 'Preferences', select the 'File Folder' menu. Click the 'Browse' button next to 'VST Plug-In Custom Folder'. Select the folder you would like Ableton to use for VST Plug-Ins. Confirm that the 'Use VST Plug-In Custom Folder' option is turned on, and the file path listed under 'VST Plug-In Custom Folder' leads to the folder you just selected.
In this guide, we will go over something that is essential to every music producer: VST plugins. By the end of this article, you will know what VST plugins are, their different types, what they do, their various controls, features, and parameters, and what you can use them for. Read on to find out more about VST plugins.
A VST plugin is a piece of digital software that allows you to use audio effects and virtual instruments in a DAW (digital audio workstation). VST stands for Virtual Studio Technology.
A VST plugin processes audio or MIDI as it plays in a DAW, and either applies certain audio effects to it or makes MIDI notes sound like they are being played through a musical instrument.
VST plugins are used for creating new sounds and making a mix sound better during the recording and mixing processes.
There are two main types of VST plugins: audio effects plugins and virtual instrument plugins. Let’s go over the different types of VST plugins, the subcategories of those plugins, and what they all do and how to use them.
There are quite a few different types of audio effects plugins. The ones we will go over in this guide are as follows:
An EQ (equalizer) plugin is a plugin that allows you to boost, remove, increase, decrease or leave frequencies in an audio file unchanged. The changes in frequency cause changes in your mix, and you can use that to create a space for every element of your track in the mix so everything can be heard properly without competition.
An EQ plugin can be used to create experimental sounds, keep your mix from getting muddy and crowded, and help elements of a track to better fit into the mix or stick out more.
An EQ usually has a few different controls on it, but depending on the type, that may differ to varying degrees. A typical EQ has the following controls:
There are several types of EQs, but in this guide I am only going to talk about the most popular ones used in music production. They are:
The parametric EQ is the most commonly used EQ in music production. The parametric EQ is a multi-band EQ, which means that there are controls specific to different ranges of frequencies in the plugin. As for features and settings, a parametric EQ has several frequency bands, which adjust the center frequency range for the specific band, or the start or cutoff for high pass or low pass bands.
A parametric EQ also has a Q, which is a setting that widens or makes the frequency curve more narrow. Higher Q values make the frequency curve more narrow and lower values make the curve wider. Due to its controls, you can very easily cut out or boost certain frequencies with a high level of precision. Another setting on a parametric EQ is the gain. Gain will increase or decrease the volume of the frequency bands.
Finally, there is filter slope and filter type. The filter slope sets how steep the slope of the low or high pass filter will be, and the filter type controls the shape of the filter. Typical filter types include low pass/high cut, high pass/low cut, notch, and bell.
A dynamic EQ is the same as a parametric EQ, but with the added feature of compression, expansion, or both. This makes dynamic EQs much more flexible. Dynamic EQs treat audio based on the internal audio source if it passes a certain threshold, whereas parametric EQ settings stay the same no matter what, unless you automate it. Dynamic EQs will have a compression rate and a threshold setting along with all the settings of a parametric EQ. Stay tuned to learn more about compression.
A graphic EQ is an EQ that boosts or reduces fixed frequencies. The more bands a graphic EQ has, the more accurate it will be, as more bands means there is a narrower amount of space between each frequency band. Graphic EQs are not good for mixing if you need to do precision type EQing, but they are good for making changes to the overall mix of a song or track.
As mentioned above, there are several different types of EQ filters:
A lowpass or high cut filter completely removes all frequencies in the spectrumabove the cutoff point you set it at. As the name suggests, it cuts out thehigh frequencies and lets the low frequencies pass through.
A high pass or low cut filter does the opposite; it allows all high frequencies in the spectrum below a certain frequency cutoff point to pass through and cuts out the low frequencies.
A bandpass filter cuts out frequencies on either side of the cutoff point. Byusing a band pass filter, you can get a very narrow sounding piece of audio,much like how it would sound if you were talking to someone on an old phone.
A bell curve filter boosts or reduces frequencies around a center point. This type of filter is one that you will most definitely use while using an EQ plugin when mixing.
A notch filter removes frequencies around a center point and the frequencies on either side of it are kept intact.
A high shelf filter boosts or reduces frequencies above a specific point while allowing the frequencies below that to also pass through.
A low shelf filter boosts or reduces frequencies below a specific point while allowing the frequencies above that point to pass through.
Knowing how to use these types of filters and what situation to use them in will help you to use an EQ quickly and efficiently, and in turn speed up your mixing process.
A compressor is a plugin that reduces thedynamic range of an audio signal. Dynamic range is the difference between theloudest and softest parts of an audio signal. Compression plugins are necessaryfor taming dynamics so each element of your track sits in the mix exactly whereit needs to, both in terms of volume and frequency.
A compressor plugin can be used for taming and managing the dynamics of instruments and vocals; it can also be used to help elements of a track sit in the mix better or stand out more.
Compressors may have any or all of the following controls:
Like EQs, there are different types of compressors. They include:
VCAcompressors are a versatile type of compressor thatseems to be the jack of all trades. They are known for having a fast responsewhich makes them good for controlling peaks on rhythmic tracks or tracks thathave a lot of transients. VCA compressors may or may not retain original tonedepending on the settings you have on them.
FETcompressors have even faster reaction times than VCAcompressors do, and they were designed to emulate tube circuitry. Typically,FET compressors do not have a threshold setting, and instead have an input gainand an output gain. With no threshold or ratio, the audio signal is compressedbased on how loud the input is (higher volume input equals more compression).
Opticalcompressors are extremely smooth and transparent inthe way that they process audio. They are ideal for vocals and for addingwarmth to guitars. Usually there is a fixed ratio of 3:1 on them and the onlycontrols they have are a gain control and a control for reducing peaks. Sincethey are smooth and slower, they are not as ideal for transient-heavy tracks.
Tubecompressors are the oldest type of compressors around.They have a slower attack and release compared to other types of compression,but this gives them a vintage sound that is hard to emulate with othercompressors.
Multi-band compressors work with frequency bands and allow you to apply different amounts of compression to different bands. Because compressors change dynamics of frequencies, an EQ is usually part of a multi-band compressor. A multi-band compressor (or dynamic EQ) will process the audio signal as it comes in and then treat each frequency band in response to what you have it set as, almost like an automation type of feature.
A limiter plugin is similar to a compressor. They both control dynamics. A compressor, however, controls dynamic range after it reaches or surpasses a threshold, whereas a limiter prevents the audio signal from reaching and going over the threshold. Limiters are mainly used during the mastering process.
Limiter plugins can be used to preventclipping and distortion, and they can also be used to increase the volume of atrack.
Limiter plugins pretty much have the same controls as compressors do: attack, release, threshold, input gain, and output gain. A knee and ratio control is not needed, as the audio signal will (or should) never surpass the threshold. The only main difference of a limiter plugin is that the threshold is called a ceiling because it is the highest point that the audio signal is allowed to reach, just like the ceiling is the highest point you can get to in a room without breaking through it.
A reverb plugin is an audio effect plugin that makes instruments and vocals sound natural in terms of space. Reverb makes audio sound like it was created or played in a certain space rather than having been recorded in a room with no type of natural reverberations or reflections of sound waves.
Reverb plugins can be used to make instruments or vocals sound like they were recorded in a specific space. It can make them sound farther back in the mix and help them to fit in the mix better.
Reverb plugins have a lot of different controls to help you get a variety of results out of them. Controls include:
There are a few main types of reverb that are categorized by room size, and they will all have a different effect on the audio you’re trying to process. It is important to choose wisely when processing reverb so that your instruments and vocals don’t make the whole mix muddy or jumbled and distracted.
A delay plugin is a time-based effect that records the audio signal going into the plugin and repeats it back over a duration of time that you’ve chosen.
Delays can be used to add movement into the mix, to highlight certain parts of a track, or to make a mix sound fuller and richer.
A distortion (or saturation) plugin is a plugin that adds distortion (or saturation) (white noise, brown noise, in other words… static) that provides dynamic warmth and cohesion to an audio track, usually (but not always) from clipping.
Clipping is when the volume meter goes over 0 dB, causing an overdriven static to sound.
Distortion describes a more extreme sound,while saturation adds a warm tone to a sound without drastically changing it.Distortion can make things sound fuzzy or it can make a sound completelyunrecognizable. Saturation adds a pleasant static that fills in the gaps in thefrequency spectrum.
Distortion plugins can be used to completelychange sounds, and they can be used to add qualities like crunch or static andthings of that nature.
Saturation plugins can be used to fill spotsin the frequency spectrum that need to be fuller, they can be used to add warm,vintage tones to instruments, and can be used to create brightness in yourtracks.
Some distortion/saturation plugins have a lot of controls and others don’t have so many, but usually they have at least the following in common:
A vocal processing plugin is a plugin thatdirectly transforms vocals, whether it be by pitch, turning vocals into asynthesizer, or something else.
A vocal processing plugin can be used forcorrecting vocal pitch, controlling volume, controlling vocal reverb, emulatinga synthesizer or other instrument, doubling a vocal, or transforming it inanother creative way.
Since there are so many different types of vocal processing plugins and we’ve already covered things that can be considered vocal processors, like reverb and delay, in this guide we’re just going to focus on autotune plugins. Autotune plugins typically feature the following controls and settings:
Spectral analysis plugins aren’t exactly a main type of audio effect plugin in terms of popular or common use, but they are extremely helpful in the mixing process, so I wanted to include a section on them.
A spectral analysis plugin is a plugin that shows a graph of a spectrum of information. Spectral analysis plugins can show collisions in frequency, how wide a track or instrument is, and things like that.
A spectral analysis plugin can be used forfinding collisions in frequency with EQs, finding out how wide or narrow thestereo image is of a track or instrument, or to see how well mixed your song isbased on a pink noise curve.
In general, there are a couple main features:
Virtual instrument plugins are plugins that emulate different instruments. You use them with MIDI tracks, and as the plugin receives the MIDI information, it will process it and output the audio as if a musical instrument was playing those same notes.
Acoustic drum VST plugins typically have an interface with a virtual drum set. Each drum has samples of real drums assigned to it. Using a MIDI keyboard, piano roll editor, mouse, or computer keyboard, you can play the drum samples as if you were playing a real set of drums. There is usually also a window where you can tweak the settings and effects of each drum, like reverb, compression, and even the type of drum.
In the case of electronic drums, like drum pads, samples are assigned to pads rather than a virtual drum set. It works the same as an acoustic drum VST, the design is just a little different.
Synth and keyboard plugins work a bit differently than drum plugins do. Synthesizer plugins sometimes get their sound sources from samples, but more often it’s from oscillators. Oscillators shape voltage which causes the synth to emit a pitch at a certain frequency. This is what determines the waveform. Oscillators are controlled by the keys of a synth, and the other knobs shape the sound further through LFOs and modulators. Synth VSTs work like this and you can easily customize the sounds you’re trying to get out of it just by tweaking things here and there.
Keyboard and piano VSTs are usually sourced from samples of real pianos, unless you are working with a synthesizer type VST. Like the drum VSTs, there is usually a page in the plugin interface where you can tweak the sound of the piano or keyboard further to your liking, and you can also control the keyboard through MIDI.
Guitar and bass plugins are similar to synths in that sometimes they use samples and other times oscillators and very basic waveforms are used. If you find a good-quality plugin company that has any guitar plugins, it’s likely that they use real samples of guitars.
Basses, on the other hand, depend. Some bass VSTs are sample based and others are more synthesizer-like in that they use oscillators and are controlled through a piano or keyboard type interface. It really just depends on whether or not you’re using a bass guitar or a bass synth.
There is a wide variety of audio effects and virtual instruments out there and so many great companies that make them and sell them. It can be really challenging to figure out which companies produce packages of good-quality VST plugins. Here are some of my favorite VST companies that I encourage you to check out.
Audio effects plugins:
Waves is one of the world’s leading VST companies. /best-free-vst-plugins-2014-mac.html. They have several different packages of their VSTs, all at different price points, so if you are on a budget you can still get a good amount of plugins. You can also buy plugins individually, but I would not suggest that if you plan to buy a lot of their plugins, as buying a package of them will save you a good amount of money.
Most of Waves’ stuff can be quite expensive, but that is because they have top-rated, award-winning VSTs. However, if you do decide to spend the money on Waves plugins, it is extremely worth it (although there is somewhat of a learning curve on some of them). I use them every time I mix and I have yet to be disappointed.
FabFilter’s suite of plugins is much more affordable. They are a smaller company but the plugins sound great and are especially nice if you are more of a visual mixer. Because of their more graphic intense VSTs, I personally find FabFilter’s plugins to be extremely easy to use, in fact more so than Waves plugins at times. It really just depends on what plugins you are using, but a lot of the time FabFilter’s seem to be more user friendly, especially for those who are just starting out.
MeldaProduction has some nice plugins, especially their spectral plugins. They offer some virtual instruments too, which aren’t as high quality as others, but they still sound good. They’re all very affordable. The plugins aren’t as modern in appearance but they work well and there are a lot of them which takes out the hassle of buying from a ton of different companies.
iZotope’s plugins are all really sophisticated and made for producing, mixing, mastering, and repairing audio. My favorite plugins from them are Ozone (for mastering) and Neutron (for mixing). A lot of iZotope’s plugins use an effects chain but can also be used individually, which makes them extremely convenient.
Virtual instruments:
Native Instruments is one of the leaders in virtual instruments. They’re also another company that is pretty expensive, and understandably so because the VSTs all sound awesome.
They have a program called Kontakt that allows you to play third party instruments that other companies have made and you can also find plenty of presets online for their existing instruments, so I’d say they have a good balance between producing their own VSTs and allowing accessibility to ones from third parties.
XLN Audio mainly has plugins for drums and keyboards, but they also have a retro tape effect that makes your tracks sound distorted like they’re being played through an old record player. All of their plugins are worth checking out; their virtual drum suite and keyboard suite are really nice, affordable, and they have a great variety of presets and sounds.
Spectrasonics has three really amazing virtual instrument plugins that they sampled from live instruments: Omnisphere, Keyscape, and Trilian. All of them are incredibly responsive and realistic-sounding. If you play bass or keys, there are a ton of presets, different articulations, and full MIDI compatibility. They’re extremely expensive but absolutely worth it if you want realistic sounding instruments with crazy playing flexibility.
Similar to Native Instruments, 8Dio has really high-quality samples that they use with their instrument plugins. The interfaces of 8Dio instruments are always extremely easy to use and very pleasing to the eye. The virtual instruments they make are meant to be used with Kontakt, which is a Native Instruments plugin.
Aside from dragging and dropping the VST plugins into the designated areas of your DAW and pairing them with the correct channels, I can’t really give you a guide on how to use VST plugins because there’s no real ‘right’ or ‘wrong’ way to use them. It all depends on what you think sounds right.
If you want to put a certain reverb plugin on a drum track because you think it sounds good, go right ahead. If you want to use a certain virtual instrument for a piece of MIDI you’ve composed, by all means, be my guest. Don’t be afraid to experiment and deviate from using VST plugins in traditional ways. If you think it sounds good, do it.
I will say this, however: make sure you are educated on what your VST plugins do and how to use them so you can easily tweak things to get the sounds you want without spending hours on a single thing.
No. In fact, I strongly suggest sticking with one or two main suites of plugins (depending on the size of the plugin bundles). Having too many plugins can get really overwhelming and distracting. It’s extremely common for producers to get excited about plugins and buy as many as they can and then end up not using over half of them because sorting through them all and actually using them all is just too tedious and overwhelming.
This is completely up to you. Some DAWs don’t have very good stock plugins, and others do. Pro Tools has some great ones, while FL Studio does not. It depends on the DAW. If you want to find out, go by trial and error or look up some demos on YouTube. Honestly though, if you can use stock plugins well and make your tracks sound great, I don’t super discourage using them. It’s a personal preference for most people to use third party VSTs, but some stock plugins aren’t bad at all.
As long as they’re compatible with your computer’s operating system, yes, you can use free VST plugins. Most of the free ones out there might not be as high quality as you’re looking for but there are some out there that are nice. Stay tuned for future articles about VST plugins, we’ll have more material on the best ones out there, both paid and free.
VST plugins are common among multiple operating systems, but certain DAWs and operating systems have different plugin file formats that only work with those specific ones. For Windows, VSTs are compatible, but so are AAX and RTAS plugins, which are specifically for Pro Tools. For Mac, VSTs are compatible, but also AAX, RTAS, and Audio Units. Linux is much more limited with plugins, but considering not many (if any) people use Linux computers, they shouldn’t be a problem.
VST plugins may be hard to understand at first, but with continued learning and use, you’ll catch on easily. Whether it’s sample based instruments, audio effects plugins for mixing and mastering, or vocal processors and spectral analyzers, there are VSTs for everyone. With such a wide variety, you’re sure to find the right VSTs for your music production needs.
Jordan is a music producer, content creator, writer, and session musician. He has been producing music and engineering live performances for over 7 years. He is an experienced guitarist and enjoys listening to and playing many different genres of music.